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Final 2014 Industry Capability Day this Week
TOPICS & CATEGORIES
Join National Center for Simulation and Team Orlando for Fall Industry Capability Day on October 22. This will be the final one of 2014. The event takes place in Partnership 3, Room 321 A/B and is a come and go set up from 8 a.m. to 1 p.m. There are no costs associated with attending, and the event is open to all government, industry and academia who are interested in seeing innovative capabilities. Below are the organizations who will be sharing their capabilities. Please mark your calendar to attend this event.
Aditerna SRP is an IT system for simulation lifecycle management supporting model development as well as exercise preparation.
Bright Minds will be featuring their Courseware Conversion and Development product. BM can develop new courseware or convert existing courseware to a new tool and platform using today’s most advanced methods.
Cubic will demonstrate high fidelity, immersive environments and the learning games that can be developed in these environments, such as Naval ship maintenance and inspection training and assessment.
Future Skies, Inc. is an information management, biometrics, and robotics company that provides engineering support services and high-tech solutions to US Army and commercial clients, including PEO C3T and Project Manager Mission Command (PM MC). Future Skies enjoys a long-standing partnership with local universities, providing innovative research and development to DARPA and CERDEC. Future Skies is pleased to demonstrate to Team Orlando Budgee™, a personal robot designed to follow and carry up to 50 pounds; as well as Mission Command Staff Trainer, a software solution that simulates battle situations and events.
Havok Simulation’s technologies are fully scalable and optimized for performance to allow integrators and developers to build interactive, high-fidelity simulation environments in less time, with less risk, and at a lower cost than virtually any other alternative method.
ICF International provides training and simulation research and applications covering a full spectrum of analysis through evaluation. Since 1969, ICF has been serving government at all levels, major corporations, and multilateral institutions. More than 4,500 employees serve these clients from more than 70 offices worldwide. Within each of our 13 markets, ICF offers advisory and implementation services to assist clients in strategy and policy analysis, program management, project evaluation, and other services.
A leader in simulation and training, RealTime Immersive empowers its customers to create the most immersive and effective virtual learning experiences possible with the lowest investment of time, money and effort. RealTime’s core virtual technology is founded upon the CryENGINE development tool set produced by a world leader in entertainment games. RealTime built upon this code foundation and integrated state-of-the-art feature sets to address the needs of the training and simulation community. The result is Virtual Attain.
Sundog Software’s technology for real-time sky rendering, 3D cloud and real-time water rendering is found all around the world in training and simulation applications, games, serious games, architectural visualization, and broadcast video. Government agencies and companies large and small are among our hundreds of customers, using SilverLining and Triton from customer OpenGL and DirectX engines, as well as with OpenSceneGraph, Ogre, SceniX, Havok Vision, Gamebryo, Unity, Carmenta, Torque 3D and more. Our SDK’s are used in Java, C++, C#, Windows, MacOS, Android, iOS, and Linux environments.
Systems Technology Inc will demonstrate Fused Reality Immersive Technology. Systems Technology Inc. (STI) is a small, employee-owned, high-technology company devoted to the study of the behavior of dynamic systems, including ground and aerospace vehicles, and the human operators attempting to control them. Founded in 1957 by published aircraft flight control experts Duane McRuer and Irving Ashkenas, STI has made major contributions in the analysis and simulation of vehicle dynamics, automatic and manual control theory, human factors, human-machine interaction and aircraft and ground vehicle safety. STI’s resulting physics-correct products have employed mechanical systems, software algorithms and applications, virtual reality, stereoscopic 3D, and now Fused Reality® for both military and commercial / civil markets. To date, they have delivered over 1,000 simulation systems to customers in more than 20 countries.
Tech TY is a full service consulting and training organization leveraging technology-based solutions and a highly talented workforce to deliver clear and focused performance-based results. Come and see Mobile Web GL 3D in action up to 60 frames per second and demo disposable 3D viewer for any Smartphones using Open Source.
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